ImpossibleThought

•July 21, 2009 • Leave a Comment

It’s been a year since i last wrote, and many things have developed. However what could possible be the most important in the development of my game. While now the game has a name, and is moving forward with the kinetic force of a runaway train on ice, I want to talk about what was before designated “Project ImpossibleMUD”

To those laymen who are unaware, MUD is an acronym for Multi-User Dungeon, or any online game world which accommodates more than one player. That description spans everything from text based game environments to World of Warcraft. MUDs are fun, however that’s not exactly what I want to focus on.

Impossible, now that’s the ticket. Ever since I had the idea to start this project, I’ve been told that it is impossible to complete for one guy like me. However what exactly is impossible? Is it impossible for man to fly? Is it impossible to walk on water? Is it impossible to traverse hundreds of miles within minutes? All of these things we humans, regular humans (not JUST people in myths and holy books) have done. Therefore none of these things can really be impossible. They may be highly improbable, and completely implausible, but not impossible.

So what is impossible? What can we venture to think of that cannot be done, by no means, ever? Even defying the laws of gravity are possible. While right now we don’t have the technology, theoretically we could stop gravity by reducing the earths rotation. The fact that it would kill us not withstanding, it could be done. I’m even sure, with time, we could tinker with the fundimental equations which balance the universe itself. Once again, that would most likely kill us, but I’m sure it could be done. Therefore I would venture to say that the only things that we cannot do, and thus the only thing that is truly “impossible”, is that thing that nobody has thought of yet. Everything else is merely improbable.